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The DC Comics Guide to Inking Comics

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For the aspiring artist who wants to become an expert comic book inker, The DC Comics Guide to Inking Comics is the definitive, one-stop resource! America’s leading comic book publisher brings its superstar creators and classic characters to the third in an authoritative series of books on how to create comics. Legendary comic book inker Klaus Janson uses DC’s world-famous For the aspiring artist who wants to become an expert comic book inker, The DC Comics Guide to Inking Comics is the definitive, one-stop resource! America’s leading comic book publisher brings its superstar creators and classic characters to the third in an authoritative series of books on how to create comics. Legendary comic book inker Klaus Janson uses DC’s world-famous characters—including Batman, Superman, and Wonder Woman—to demonstrate an array of inking techniques, covering such topics as using textures, varying line weights, creating the illusion of three-dimensionality, and working with light and dark. Janson’s lively, step-by-step instructions are informative, exciting—and clear enough for even beginners to follow. In addition, every technique shown in this guide conforms to actual industry standards. The perfect how-to on everything from basic inking materials to storytelling techniques, this one-stop sourcebook is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring comic artist.


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For the aspiring artist who wants to become an expert comic book inker, The DC Comics Guide to Inking Comics is the definitive, one-stop resource! America’s leading comic book publisher brings its superstar creators and classic characters to the third in an authoritative series of books on how to create comics. Legendary comic book inker Klaus Janson uses DC’s world-famous For the aspiring artist who wants to become an expert comic book inker, The DC Comics Guide to Inking Comics is the definitive, one-stop resource! America’s leading comic book publisher brings its superstar creators and classic characters to the third in an authoritative series of books on how to create comics. Legendary comic book inker Klaus Janson uses DC’s world-famous characters—including Batman, Superman, and Wonder Woman—to demonstrate an array of inking techniques, covering such topics as using textures, varying line weights, creating the illusion of three-dimensionality, and working with light and dark. Janson’s lively, step-by-step instructions are informative, exciting—and clear enough for even beginners to follow. In addition, every technique shown in this guide conforms to actual industry standards. The perfect how-to on everything from basic inking materials to storytelling techniques, this one-stop sourcebook is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring comic artist.

30 review for The DC Comics Guide to Inking Comics

  1. 5 out of 5

    Nicolo Yu

    What makes this book a treasure is the insights included when Klaus Janson reviews various art pages by contemporaries and legends. Janson is no slouch himself as he is a complete artist and he has done penciling, inking and coloring jobs throughout his career. His approach in this book is like preparing a text book for art school, which is appropriate as Janson is also a accomplished art teacher. This is a valuable reference whether you want to learn how to ink or just want to appreciate art bet What makes this book a treasure is the insights included when Klaus Janson reviews various art pages by contemporaries and legends. Janson is no slouch himself as he is a complete artist and he has done penciling, inking and coloring jobs throughout his career. His approach in this book is like preparing a text book for art school, which is appropriate as Janson is also a accomplished art teacher. This is a valuable reference whether you want to learn how to ink or just want to appreciate art better.

  2. 4 out of 5

    Michael Scott

    And so I continue my search for good materials for me to learn how to draw comics, for a larger personal project. I started checking out the DC Comics Guide series, and The DC Comics Guide to Inking Comics was up next. This one was excellent, covering diverse teaching aspects and occasionally becoming artsy. The material is split into two parts, one focusing on the materials and basics of inking, and the other focusing on the key techniques, that is, tracing, lighting and darkening areas, textur And so I continue my search for good materials for me to learn how to draw comics, for a larger personal project. I started checking out the DC Comics Guide series, and The DC Comics Guide to Inking Comics was up next. This one was excellent, covering diverse teaching aspects and occasionally becoming artsy. The material is split into two parts, one focusing on the materials and basics of inking, and the other focusing on the key techniques, that is, tracing, lighting and darkening areas, texturing, and feathering. (The structure of the book is imbalanced, and the overall the book could use better editing.) Where the material really shines is the continuous stream of dos and don’ts, which the author uses to constantly teach you how he sees the art and craft of inking. The examples are well-chosen, and often the same subject is supported with several examples, to which the author provides critique. (Who knew there are so many ways to ink waves in DC comics alone.) Excellent stuff! So, overall, I found much to learn from this book. (Unlike The DC Comics Guide to Pencilling Comics, by the same lead author, which I did not like.)

  3. 4 out of 5

    Kristy

    Some very important insights on the tasks of an inker vs. a penciler when it comes to creating dynamic and readable comics. Klaus Jenson (inker of Frank Miller’s Dark Night Returns) as an industry insider perspective on what separates professional inkers from “tracers”, and he even has a chapter going over the famous tracing debate featured in Kevin Smith’s Chasing Amy. I don’t think this book would necessarily benefit newbie artists when it comes to composition or design in comics, but if you w Some very important insights on the tasks of an inker vs. a penciler when it comes to creating dynamic and readable comics. Klaus Jenson (inker of Frank Miller’s Dark Night Returns) as an industry insider perspective on what separates professional inkers from “tracers”, and he even has a chapter going over the famous tracing debate featured in Kevin Smith’s Chasing Amy. I don’t think this book would necessarily benefit newbie artists when it comes to composition or design in comics, but if you want to know why line weight, texture, and separation of planes is important in comic art, this book has some useful insights and plenty of visual examples and practical tips.

  4. 4 out of 5

    Allen

    I especially liked the discussions on composition and use of light.

  5. 5 out of 5

    Dan

    Klaus Janson knows a lot and is a good person to learn from.

  6. 4 out of 5

    Serge Pierro

    The inking of comic book pencils is often a misunderstood artform. Klaus Janson clears up any misunderstandings, and delivers an excellent treatise on the subject. While covering all the essential topics, including equipment and techniques, Janson also delves into a philosophical approach, as to what the inker should be thinking about as he approaches the penciled page. Lots of great examples throughout. Highly recommended for anyone interested in learning how to ink.

  7. 4 out of 5

    Michael Anderson

    Excellent book on inking comic books, covering the representation of light sources, textures, light versus dark areas, and feathering. Lots of examples and answers to old questions such as “isn’t inking just tracing?” (Not at all, fanboy) and “how much leeway does an inker have to change what the penciller has done?” (Fair bit, but communication is paramount). I enjoyed reading this.

  8. 4 out of 5

    Nicole

    A really super guide if you’re wanting to learn the basics on inking, the tools required / helpful, & techniques to help pencils come to life. Very thorough & worth having on the bookshelf. Of course, this guide does not cover completing line art digitally—but it’s always helpful to have a foundation to build upon should one graduate to a stylus versus a traditional brush or pen. A really super guide if you’re wanting to learn the basics on inking, the tools required / helpful, & techniques to help pencils come to life. Very thorough & worth having on the bookshelf. Of course, this guide does not cover completing line art digitally—but it’s always helpful to have a foundation to build upon should one graduate to a stylus versus a traditional brush or pen.

  9. 5 out of 5

    Bob Bello

    If you want to learn how to traditionally create graphic novels, this is the only "manual" you'll ever need. If you work tradigitally or full-digital, then read "the sequel" by Freddie Williams III, The DC Comics Guide to Digitally Drawing Comics. Any other books on the topic beat around the bush, but this one is hot-to-the-point! Superb work with great, full-page examples and lots of tips-n-tricks for all, beginners, intermediate, and pros. It made me buy all 4 books in the series and I'm glad If you want to learn how to traditionally create graphic novels, this is the only "manual" you'll ever need. If you work tradigitally or full-digital, then read "the sequel" by Freddie Williams III, The DC Comics Guide to Digitally Drawing Comics. Any other books on the topic beat around the bush, but this one is hot-to-the-point! Superb work with great, full-page examples and lots of tips-n-tricks for all, beginners, intermediate, and pros. It made me buy all 4 books in the series and I'm glad I did. Together they make a whole art-college-in-a-bundle ;-)

  10. 4 out of 5

    Josh Storey

    This is all about inking with traditional tools: brushes, pens, inks and paper. It provides a good background for digital artists, even if it doesn't acknowledge them. I feel like this book helped congeal a bunch of internet tutorials that have given me good tips, but never went deep enough into the art.

  11. 5 out of 5

    Michael

    Pretty good!

  12. 4 out of 5

    Samantha

    Helpful series!!

  13. 5 out of 5

    Scott Medine

  14. 5 out of 5

    Michel Boto

  15. 4 out of 5

    Matt Smith

  16. 4 out of 5

    Ted

  17. 4 out of 5

    Isaac

  18. 4 out of 5

    Matt

  19. 4 out of 5

    Naiya

  20. 5 out of 5

    Joe

  21. 5 out of 5

    Storno Way

  22. 5 out of 5

    Dano

  23. 4 out of 5

    Richard Hughes

  24. 5 out of 5

    Jim Jenkins

  25. 5 out of 5

    ComicNerdSam

  26. 4 out of 5

    Imran

  27. 5 out of 5

    Heikki

  28. 5 out of 5

    carlton

  29. 4 out of 5

    Jagat Lal

  30. 4 out of 5

    Luis

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